Craft Director Studio extends creative possibilities by eliminating the time-consuming tasks of keyframing, scripting and rigging. Users gain the experience of a new era of animation with an opportunity to create natural motion paths on-the-fly, optionally with the use of an input device, gaining instant gratification through interactive real-time animation.


Craft Director Studio Features

Visual for film and Broadcast

  • Craft Director Studio provide realistic and accurate vehicle incident and traffic animation, collision visualizations and scene fly-throughs in less time than it takes them to write teleprompter text, allowing more time for creativity.



  • Craft Director Studio are interactive, providing better real-time control for precise movements exactly as envisioned by a producer or director.


Game Development

  • Craft Director Studio allow game developers to enhance in-game cinematics through a modular, configurable system that replicates a specific rig within the host application. Artists may actually “drive” a vehicle within the creative environment, achieving a more realistic product in less time.


Architectural Visualization

  • Film walk throughs of architectural designs are easily achieved through Craft Director
    Studio’s unique camera angles and views. Cameras quickly and easily navigate exterior to interior layouts of a scene in realtime, saving the time and cost of an outside animation contractor.


Accident Reconstruction and Forensics

Combined with user research and data, Craft Director Studio can provide nearinstant visualizations and simulations of any vehicle accident scene, simulating and recording key-frames in real-time.

  • Extremely fast animation simulation software.
  • Work directly in 3ds Max, Cinema 4D, or Maya.
  • Save time through automatic keyframing.
  • Increase quality through the use of real-time physics.


Camera Tools

  • Spline Speed-Controller:  Can be used as a camera rail tool, controlling the speed of Craft 4-Wheeler Extended when it’s in Autonomous Mode (following a spline path), a roller coaster, etc.
  • AutoZoomCam:  Used for automatic zoomin, filming a car chase or drive-by, creating the classic "Hitchcock horror effect".
  • HumanizerCam:  For adding life to an animated camera, filming moving vehicles from the poin of view of another car.  Or making the camera act as if it were hand held in a moving vehicle.
  • MotionFilterCam:  Simulates motions like Bouncy, Car Iron Rig and Character Follow-Cam
  • Also available: MultiStateCam, ObserverCam, SoftMotionCam, SphereCam, ZeroGCam and ZoomAndFocusCam


Accessory Tools:

  • DirectInputLink: Used for controlling turrets, steering wheel, body parts on a character (e.g. head), surveillance camera, landing gear, garage door, etc.
  • Firepower: Used for Guns, Cannons, Turrets, an object that is thrown, rainfall, etc.
  • Missile: Any Missile type animation


Vehicle Tools

  • 2-Wheeler Extended: Used for motorcycles, bicycle, speed boats, snow mobile, etc.
  • 4-Wheeler Extended: Cars, boats, buses, moon buggy, truck, fork lift, harvester etc.
  • Airplane Extended: Fighter jet, jumbo jet, space craft, biplane, Cessna, Boeing 747 etc.
  • Crawler Extended: tanks, excavator, boat/ship, bulldozer, moon lander etc.
  • CrawlerTracks: tanks, excavators, snow mobiles, treadmill, conveyor belt etc.
  • Helicopter: Military helicopter, trasport helicopter, RC helicopter etc.
  • Trailer: Truck Trailer, Caravan etc.


Pre-Rigged Models:

Pre-Rigged Models (PRM) are 3D models that have already been rigged for animation with Craft Director Studio. The equivalent would be a character that is already skinned and ready to animate. Like any model, they are 3D program-specific, so you will need to check if the model is available in 3ds Max, Maya, Cinema4D or Softimage format.

  • Behr Bros.
  • De Espona
  • Dosch Design
  • PerspectX



Compare CDS Specialty Editions

    Camera Suite Architectural Edition

Visualize &

Reconstruct Edition

Vehicle Suite Defense Edition Complete Suite



Specifications & Licensing

System Requirements

Windows 32-Bit

Microsoft® Windows 7 Business
Microsoft® Windows Vista® Business (SP1 or higher)
Microsoft® Windows® XP Professional (SP2 or higher)
Autodesk® 3ds Max® 6, 7, 8, 9, 2008 to 2014
Autodesk® Maya® 7, 8, 8.5, 2008 to 2014
Autodesk® Softimage® 7.5, 2010 to 2014
MAXON® CINEMA 4D® R10, R10.5, R11, R11.5

Windows 64-Bit

Microsoft® Windows 7 Business
Microsoft® Windows Vista® Business (SP1 or higher)
Microsoft® Windows® XP x64 Edition (SP2 or higher)
Autodesk® 3ds Max® 9, 2008 to 2014
Autodesk® Maya® 8, 8.5, 2008 to 2014
Autodesk® Softimage® 7.5, 2010 to 2014
MAXON® CINEMA 4D® R10, R10.5, R11, R11.5

OS X 32-Bit

Apple® Mac OS® X 10.4.1 operating system or higher
Autodesk® Maya® 8.5, 2008, 2009, 2010, 2011, 2012
MAXON® CINEMA 4D® R10, R10.5, R11, R11.5

OS X 64-Bit

Apple® Mac OS® X 10.6.1 operating system or higher
Autodesk® Maya® 2011, 2012

Linux 64-Bit

Red Hat® Enterprise Linux® 5.4 WS
Fedora™ 11
Autodesk® Maya® 2008, 2009, 2010, 2011, 2012

Recommended Hardware

64-bit system with 8Gb of RAM (for massive scenes)

Recommended Input Devices

Logitech Dual Action™
Optional: Logitech Extreme™ 3D Pro for Craft Helicopter™, Craft Airplane™ and Craft Airplane™ Extended
Optional: 3Dconnexion SpacePilot™ for advanced camera movements
Optional: Immersion MicroScribe® for Craft Digitizer Cam™

Host Applications

  • Autodesk Maya
  • Autodesk 3ds Max
  • Autodesk XSi
  • Maxon Cinema 4D



Craft Director Studio licenses are valid for installation on one computer. Floating licenses are available for Craft Master Bundle customers at an additional charge of 25% of the products' list price. One seat on a floating license enables Craft Director Studio to be used on one computer at a time.

Additional Info

Upgrades / Support


  • Upgrade from Craft Animation Freeware to the commercial licenses.


RFX is available for all your support needs

  • Craft Animations offers online resources such as FAQ's, Manuals, tutorials and Forums

For an additional fee CraftAnimations offers "Up2Date" Support service

Up2Date includes:

  • World Class Support:  Get answers for your questions, help with your project, suggestions of different solutions, etc. And fast!
  • Getting Started Live Tutorial:  You get to book a 1 hour online training session where you will get live coaching with our tools.
  • The Latest Updates:  access to the latest versions of the Craft Animation tools. And you will be informed directly as they are available along with information what fixes/additions they contain as soon as they are available via an exclusive newsletter (details below).
  • Up2Date Newsletter:  This is an exclusive newsletter that only goes out to Up2Date members. You will be informed of the latest releases, detailed information about updates, when updates are available, and what we’re currently working on.
  • A guaranteed spot on the CraftAnimation website Demo Gallery
  • Special Offers/Discounts: Up2Date members get a special discount when purchasing additional tools. You are also eligible for special offers on upcoming products.

Important Notes


For every host application that Craft Director Studio is or will be ported to there is a so called adaptor. The adaptor is a translator between the Craft Director Studio system and the host application through which commands generated within the system and its tools are translated to corresponding commands in the host system and vice versa. This means that the user does not work in an external environment when creating animations, the user actually works inside his preferred host application all the time as he is used to. Another important side note for this fact is that Craft Director Studio proficiency in one host application will automatically yield near proficiency within any other host application.


By using an adaptor as a translator for the host application, the workflow remains the same no matter which host application the user is using. Rigging is done directly in the host application which means the user still have access to host application tools like the graph editor to control the animation created with Craft Director Studio’s tools.

Graph Editor::

Important to notice is that the animation created with Craft Director Studio is compatible with the host application’s animation curve editor.

All keyframes are alterable in the host application’s standard animation curve editor.

  • In the curve editor keys can be scaled to make an animation shorter or longer to match exact timings.
  • Soft selection can be used on the keyframes.
  • Use animation layers to fine tune the simulated animation curves.
  • In the curve editor key reduction methods can be applied if the user finds it necessary.

Animation Controller

In some host application the host’s PRS (Position Rotation Scale) keyframing controller does not suffice (either it is too slow or gives erroneous results) and therefore Craft Animations has created the proprietary Razorback Animation Controller. It can be turned off whereby the host application’s standard animation controller is used. An interesting side application is that the Razorback Animation Controller also can be used as a filter for other simulators (such as Havok) to make them glitch free.

There is also an option to convert all keyframes that have been created to the host’s standard PRS controller making the scene exportable. This differs from Unplug since unplug deletes all internal Craft Director Studio references to the scene.