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Description

SEQUOIA is a Stand-Alone Application for Point Cloud Processing and Meshing.


The following concepts lie in the foundation of the system:

Asynchronous: SEQUOIA handles user interaction and data processing asynchronously to ensure interactivity even during heavy calculations.

Multi-Threaded: SEQUOIA was designed from the ground up to take advantage of modern multi-processor systems.

Multi-Document: SEQUOIA lets you work on multiple documents at the same time, even side-by-side.

Auto-Caching: Data like the results of a meshing calculation will be cached automatically and can be accessed at a later point if the same parameters are specified by the user without additional processing.

Out-Of-Core: Data processing can be performed successfully even if the system memory does not allow all data to be loaded at once.




 


Sequoia Features


POINT DATA CONVERSION

Import, Convert, and Export Point Data Files

  • SEQUOIA reads industry-standard Point Data formats, including CSV, .E57, .LAS, .LAZ, .PLY, .PRT, .PTG, .PTS, .PTX, .XYZ
  • SEQUOIA provides tools for batch-conversion of large number of source Point Data files into supported output formats.
  • SEQUOIA provides an integrated DEADLINE submitter for performing conversion on the network or on the Cloud.


POINT DATA VIEWING

Explore Large Point Cloud Datasets On Any Hardware

  • SEQUOIA converts Point Data to a spatially-organized and well-compressed .SPRT file format.
  • .SPRT allows efficient storage and random access to sub-sets of large point clouds, with hundreds of billions of points.
  • Typical Point Data channels like Color, Intensity, Normal etc. can be visualized as Color in the Viewports.
  • Point Shape, Size and Transparency can be controlled per Viewport.
  • Point Limits can be defined per Point Loader object, and per Viewport.
  • Multiple Levels Of Detail can be loaded in a view-dependent manner, while respecting Point Limits.
  • SEQUOIA can adapt to any hardware, from Microsoft Surface Pro tablets through laptops to graphics workstations.


REGION OF INTEREST FILTERING

Define Regions For Viewing, Saving And Meshing

  • SEQUOIA provides a gizmo-based Region Of Interest object for filtering incoming point data.
  • The Region Of Interest object can include points that are either inside, or outside the gizmo.
  • The gizmo can be adjusted numerically, interactively, or transformed freely using the Move, Rotate and Scale tools.
  • Multiple Region Of Interest objects can be chained or branched to combine or exclude multiple point data subsets.


POINT CLOUD MESHING

Create And Export Watertight Or Single-Sided Meshes

  • SEQUOIA creates a watertight mesh from one or more Point Data sources using one of several meshing algorithms.
  • SEQUOIA can clean up the resulting mesh by removing detached "islands" using polygon count or area thresholds.
  • SEQUOIA can optionally remove one side of the mesh based on polygon vs. point data Normals (non-water-tight output).
  • SEQUOIA provides operators to conform the mesh to the point cloud's surface, relax the mesh, clean up channels etc.
  • SEQUOIA can perform distributed meshing on the workstation, the local network, or the Cloud using the Hacksaw feature.


PROJECTING IMAGES

Project Images On Points And Meshes

  • SEQUOIA lets you project images onto both Points and Meshes.
  • Projection modes include Orthographic and Perspective Planar images, Panoramic, Spherical and Cubic projections.
  • Projections can be aligned interactively by matching as least four 2D points on the image with 3D points on the object.
  • Screenshots of SEQUOIA Viewports can be re-projected onto objects.
    • For example, texture a low-resolution mesh with a high-resolution screenshot of the mesh or the point cloud.
  • The order of projection blending can be controlled using a familiar Photoshop-style Projection Layers dialog.
  • Projections can be occluded by points and/or geometry, and can be blended based on Alpha channel and surface Normals.
  • Projections can be exported with the mesh either as a single unwrapped UV texture map, as PTex, or as Vertex Colors.


MESH LOADING AND SAVING

Import And Export Mesh Files In Several Formats

  • SEQUOIA can read and write several industry-standard mesh formats: .OBJ, .PLY, .STL, and Thinkbox .XMESH.
  • SEQUOIA offers a Batch processing tool for mass-importing mesh files.
  • SEQUOIA provides a Batch exporter for exporting multiple mesh objects to multiple mesh files, or to a single file. 
  • The HACKSAW feature can save multiple "Partitions" of a single mesh as a sequence of mesh files in any supported format.
  • A single SEQUOIA Mesh Loader object can load all or a fraction of a Partition file sequence.
  • The Partition meshes can be exported as a single mesh if desired, and can be optionally welded to a continuous mesh.


ANIMATING OBJECTS AND CAMERAS

Create Turntable And Camera Walkthrough Animations 

  • SEQUOIA supports both procedural and keyframed animations of objects and cameras.
  • A dedicated Turntable procedural animation generator can animate any object about
    • the world origin using any axis
    • the local origin using any axis
    • any other object's pivot point using any axis
  • Any number of Camera objects can be created, animated and associated with Viewports.
  • A Camera can be animated as any other object using a Turntable animation.
  • A Camera can be animated freely using keyframes set via a thumbnail-based Timeline.
  • Keyframes can use explicit PRS data, another animated object's transforms, or both.
  • Multiple animations can be played in-sync, or side-by-side with independent timing.
  • Viewports can be saved to animated image sequences.



 


Version / Release Updates


Sequoia 1.1 announced:
 

Developments include:

  • Processing double the speed of v1.0
  • Native Linux support
  • New workflows capable of maintaining geo-referenced data precision
  • Simplified process of exporting textured mesh data to 3D applications and game engines.
  • Baking high-resolution point colors to texture maps

Plus:

  • Support for new point cloud file formats, including Zoller + Fröhlich and Riegl;
  • New mesh file formats, including Autodesk .FBX, U3D, and 3D PDF; and
  • New image file formats .CIN, .DPX, .HDR and .SGI.

 


Videos

 

Specifications & Licensing

System Requirements

 

SEQUOIA runs on Microsoft Windows and Mac OS X.

Scalable: SEQUOIA runs on a wide range of hardware, from dedicated 3D graphics workstations through gaming PC, laptops, and even Microsoft Surface Pro tablets.

DEADLINE and Cloud-Ready: SEQUOIA supports point data conversion and meshing operations, including "Hacksaw" distributed meshing, using Thinkbox Software's DEADLINE Compute Management Solution. A plugin for DEADLINE, as well as two network processing licenses, are included with the SEQUOIA package.

Consistent User Experience: The SEQUOIA User Interface is build on Qt technology and provides the same look and feel across platforms.

Additional Info



Support

RFX is available for all your support needs. Call us at 323-962-7400



Licensing

Sequoia is available as a monthly, yearly or perpetual license