Products

Description

V-Ray for NUKE introduces a new approach to lighting and compositing that integrates production-quality ray traced rendering into NUKE and NUKEX.

Take advantage of V-Ray's lighting, shading, and rendering tools inside NUKE's node-based workflow.

 


V-Ray for NUKE Features

 


POWERFUL RAY TRACED RENDERING

V-Ray for NUKE brings powerful adaptive ray traced rendering to any compositing pipeline. It’s the most full-featured rendering solution for NUKE, NUKEX and NUKE Studio.



NODE-BASED INTEGRATION

With a full suite of advanced rendering tools and support for NUKE’s native features, V-Ray for NUKE is a natural evolution of the compositing workflow.



ACCURATE LIGHTING

Simulate realistic ray traced lighting and shadows with a wide range of light types, shapes and controls. (Area lights, HDR environments, NUKE lights, etc.)



GLOBAL ILLUMINATION

Render accurate indirect illumination with V-Ray’s precise ray traced GI.



PHYSICALLY-BASED MATERIALS

Create multilayered physical materials directly in NUKE. Choose from purpose-built shaders for car paint, SSS, skin and more.



CAMERAS

Pick from a variety of camera types including real-world physical cameras, virtual reality panoramas, and NUKE projection cameras.



PROXY OBJECTS

Import and render memory-efficient proxy objects as Alembic or V-Ray mesh files.



GEOMETRY

Import Alembic, FBX and OBJ geometry with NUKE’s built-in ReadGeo node.



PRODUCTION-READY TEXTURES

Choose from a number of production-ready texture types including tiled EXR & TX files, layered textures, ambient occlusion and procedural noise.



RENDER ELEMENTS

Generate beauty, matte and utility passes on the fly. V-Ray for NUKE includes more than 37 built-in render elements for ultimate control.




Rendering

• Multithreaded CPU rendering
• Highly optimized, adaptive ray tracing
• Precise path traced global illumination

Render elements

• 36 beauty, matte, and utility render elements

Geometry

• NUKE ReadGeo – Alembic, FBX, & OBJ
• V-Ray proxy objects – Alembic & vrmesh
• V-Ray scene files – vrscene 

Lights

• HDR image-based environment lights
• Rectangular & spherical area lights
• Mesh lights 
• Photometric IES lights
• Ambient light
• NUKE lights – Light, Direct, Point, and Spot nodes

Materials

• Physically-based materials
• Multi-layered materials
• Subsurface scattering & skin material 
• Car paint material
• Material overrides
• NUKE shaders – Diffuse, Emission, Displacement, UVTILE


Textures

• Memory efficient tiled EXR and TX files
• Displacement & subdivision
• Dirt & occlusion
• Fresnel
• Ptex
• Utility & override textures



 


Version / Release Updates

V-Ray 3.3 for NUKE - Now available



V-Ray 3.3 is the most full-featured rendering solution for NUKE, NUKEX and NUKE STUDIO. With this release we introduce the V-Ray Translator node, giving access to the full power of V-Ray Standalone. Plus the new V-Ray Scene node lets compositors import and render animated V-Ray scene files.



VIRTUAL REALITY CAMERAS

Render to popular VR formats – spherical and 6x1 panoramas.



PHYSICAL CAMERA

Adjust physical camera controls for exposure, depth of field and more.



AERIAL PERSPECTIVE

Quickly add realistic depth and haze.



VRSCENE NODE

Import and render animated V-Ray scene files.



INSTANCING WITH PARTICLES

Instance V-Ray proxy objects using NUKE particles.



V-RAY TRANSLATOR NODE

Use the full power of V-Ray Standalone including distributed rendering.



 
V-Ray 3.3 for NUKE now matches the latest V-Ray for 3ds Max and Maya with Variance-based Adaptive Sampling for better noise detection and cleaner renders. And we‘ve added support for VR cameras, physical cameras, sun and sky, and much more.





Videos

 


Specifications & Licensing

System Requirements

 

Software

System Requirements

•  64-bit NUKE / NUKEX 9, 8, 7

Supported operating systems

•  64-bit Windows 8, 7
•  64-bit Red Hat® Enterprise Linux® 6 WS or newer
•  64-bit CentOS 6 or newer

 

 


Licensing VRay uses the WIBU licensing system for it's  floating licenses which are tied to a  hardware dongle.  The dongle contains information about the number of available licenses.  You can attach more than one dongle to the same machine to increase the number of available licenses. Before using the dongle, you must install a driver for accessing it.  A single dongle may have multiple versions of VRay, and you can run more than one VRay server on your network. In order for the licensing to work, the computer must have TCP/IP installed properly. Please note, however, that currently IPv6 is not supported and must be completely removed.   

Evaluation Licenses Contact RFX for details.

Additional Info

Upgrades / Support Chaos Group offers the following upgrades and support options: Upgrades

  • Upgrades from previous versions are available.

Support Installation Guide - PDF RFX is available for all your support needs.

  • Chaos Group provides free software support electronically
  • Support forums and online documentation are also available

Educational Licenses Educational Licenses are available, please Contact RFX for details.


Related Products V-ray is compatible with the following applications:

  • Autodesk 3ds Max
  • Autodesk Maya
  • Chaos Group PFPlayer
  • Chaos Group Phoenix
  • Chaos Group V-ray RT
  • Google Sketchup
  • McNeel Rhino

 


Training / Resources Go to the Chaos Group Forum for tips, FAQ's and tutorials V-Ray for 3ds Max Help Index  


About ChaosGroup