Products

Description

RE:Map provides professional quality mapping and distortion tools

RE:Map is a set of 5 plugins:

  • RE:Map UV takes a UV Map, probably rendered from a 3D system, and renders an image using this mapping. Easily clean up texture maps and remap in post without having to go back to your 3D system for re-rendering. In addition, this plugin allows you you to come up with cool 2D and 3D animated texture map templates and reuse them over again with different image sequences.
  • RE:Map Inverse UV takes a UV Map and a color image that matches that UV Map, and inversely projects the color image to a rectangular image that may then be used to texture the UV Map with RE:Map UV, or for use as a texture map for your 3D system.
  • RE:Map Distort takes a color image and automatically distorts the image based on the features for a caricature-like effect.
  • RE:Map Displace warps an image with a user-supplied displacement map. This plugin includes many more options and advanced filtering controls than most other displacement map filters.
  • RE:Map Planar maps or inverse maps a perspective plane defined by 4 points (also known as corner pinning and inverse-corner pinning).

RE:Map render nodes permit you to execute background render tasks on one or more machines on your network.




New Features in Re:Map v3

 

RE:Map® v3 for After Effects, Nuke, Fusion and Natron is now available
RE:Map is our go-to tool for professional-quality mapping and distortion. 
 
* Use a UV map rendered from a 3D system to easily clean up or replace texture maps in your compositing program without having to re-render in your 3D system. 
* Inverse texture mapping: use a photo with a matching 3D object and create the texture map you need for your 3D render system.
* RE:Map also includes tools for corner pinning and 2D displacement mapping.
* Click here for a full list of features.

This new version adds GPU support for processing speeds up to 2x faster than RE:Map v2. The total speedups will vary once application overhead is taken into account, including disk I/O, internal host buffering schemes, bandwidth of PCIe bus, codec used for footage, as well as features used in the plug-ins.
Availability and Compatibility:
Adobe After Effects CS5 and up.
* The Foundry Nuke v5.1 and up.
* Blackmagic Design Fusion 5.2 and up.
* Natron v1 and up.

 


Features

General RE:Map Features

  • 8 and 16 bits per channel processing (only 8 bits per channel supported within Final Cut Pro). Floating point image support for After Effects 7.0 and up.
  • High quality filtering of images which includes supersampling and mipmapping

RE:Map UV Features

  • Requires 16 bit per channel or floating point support from host application.
  • Reapply new texture sequences in order to reuse animated UV maps for cool animations and transitions.
  • Adjust, color correct, edit, then reapply your textures for your 3D animated objects without having to rerender in the 3D system.
  • Advanced feature to deal with antialiased UV edges and areas where a section of an object crosses another part of the object.

RE:Map Inverse UV Features

  • Requires 16 bit per channel or floating point support from host application.
  • Paint or align textures in 2D to match your 3D rendered image and inversely project the image to make a texture map for use in your 3D system or with RE:Map UV.

RE:Map Distort Features

  • Automatic distortion of features in an image for a caricature effect.

RE:Map Planar Features

  • Provides much better results than the corner pinning found in most applications, with high quality filtering.
  • Inverse corner pinning which enables you to work in a non-perspective space on your live-action sources.

RE:Map Displace Features

  • Requires 16 bit per channel support from host application.
  • Multiple passes available for smearing and feedback effects.
  • Both forward and inverse displacement filtering provided, giving different but equally interesting results.

Feature Availability Note: Not all the plugins of the RE:Map set work properly in all applications listed. In particular, RE:Map UV, RE:Map Inverse UV and RE:Map Displace need 16 bits-per-channel support, so these three plugins of RE:Map are only recommended for After Effects Pro bundle, combustion 2.1 and up, Digital Fusion 4.04e or 5.0 and up, and other After Effects-compatible hosts that support 16 bit-per-channel processing.

RE:Map v2.2 is now compatible with Adobe After Effects 7, CS3, CS4, CS5, CS5.5 and CS6 along with Adobe Premiere Pro CS4, CS5, CS5.5 and CS6

 


Version / Release Updates

RE:Vision Effects announces support for Adobe After Effects CS6 and Premiere Pro CS6.

RE:Vision Effects has announced support for Adobe After Effects CS6 and Premiere Pro CS6. In addition to CS6 support, all of RE:Vision Effects' After Effects-compatible plug-ins now come with uninstallers.

In order to properly work in After Effects CS6 or Premiere Pro CS6, users will needRE:Map: v2.2.
RE:Map provides professional quality mapping and distortion tools.

 

Specifications & Licensing

System Requirements

Operating Systems

  • Mac OSX 10.2.8 and up
  • Windows 2000 or XP and up

Host Applications

  • Adobe After Effects 7.0 and up,(including 64-bit supprot for CS5)
  • Adobe Premiere Pro 1.0 and up
  • Apple Final Cut Pro 5.1 and up
  • Apple Motion 1.0 and up (no Intel support)
  • Autodesk Combustion 2.1 and up
  • Autodesk Composite
  • The Foundry Nuke
  • Eyeon Fusion
  • Boris Red 3.0 and up
  • eyeon Fusion 4.04e or 5.0 and up via the AE plugin adapter
  • Quantel generation Q

 


 Licensing

Node-Locked Licenses

With the purchase of a license, you get a year's worth of license transfer support. After that, you can buy an additional year's worth of license transfer support for 15% of the current price (and so on). In this way you don't have to pay for floating license software that would increase the price of the product by a substantial amount, yet you still have a way to transfer licenses if necessary.

Licenses can be transferred for an additional fee

Additional Info

Upgrades / Support

Upgrades

  • Upgrade from previous to current version

Support

RFX is available for all your support needs.

Re:Vision offers the following support

  • Free online technical suport
  • FAQ's and online Forums available

 


Related Products

  • Adobe After Effects
  • Adobe Premiere Pro
  • Apple Final Cut Pro
  • Apple Motion
  • Autodesk Combustion
  • Boris Red
  • eyeon Fusion
  • Quantel generationQ

 


Training / Resources

Go to Re:VisionFX for Training and tutorials

Go to Creative Cow for forums, tutorials and training