Autodesk Arnold Render



RFX is now selling Autodesk Arnold Render!

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks is available as a standalone renderer on Linux, Windows and Mac OS X, with plug-ins for Maya, 3ds Max, Houdini, Cinema 4D, Katana and Softimage.

Arnold is a fast, memory efficient and scalable physically-based raytracer. Its aim is to simplify the pipeline of VFX and animation companies with a reduced set of user interface elements, and by promoting a single pass approach removing all the associated storage and management costs.

The roots of Solid Angle date back to 1997 when founder Marcos Fajardo had the realization that a brute-force path tracing solution to the rendering equation could be optimized to produce previously unattainable imagery. His early ray tracing code was integrated into WYSIWYG, a stage lighting design tool, helping Toronto-based CAST Software secure an Engineering Emmy Award. The inspiration and itch to work in film production was sparked by a 1998 visit to Blue Sky Studios in New York, where co-founder Carl Ludwig showed Marcos beautiful and intriguing images rendered with their pioneering Monte Carlo ray tracer. Arnold was born shortly after.

To find out more, please visit the RFX Product page Here:  Autodesk Arnold Link